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TF2 map cp_redfort_b3 released

Monday, May 25th, 2009 Team Fortress 2, cp_redfort 10 Comments
cp_redfort_b3_01

Changes:
-changed the whole Theme to the new one
-reworked the area around the fort
-changed some items and capture times
-added a new path to the top, to the last cp
-fixed some bugs, added some clip brushes and some other small changes.

You can download the map in the maps section.

Tags: Maps, tf2

cp_redfort with the new theme of the sniper/spy update

Saturday, May 23rd, 2009 Team Fortress 2, cp_redfort 4 Comments
cp_redfort alternative 01
cp_redfort alternative 02

just for fun i used the new theme of the sniper/spy update on my map cp_redfort.
it turned out better than i thought. i really like contrast between the indoor and outdoor areas. but i think i’ll stay with the old theme for now.

here is a screen from the current version for comparison:

cp_redfort picture 1

Tags: Maps, tf2

cp_redfort_b1 released

Monday, April 27th, 2009 Team Fortress 2, cp_redfort 3 Comments
cp_redfort_b1 01

I updated cp_redfort, now beta 1.
I added signs and new textures to make it easier to find the way to the right cps. also added messages to the HUD to inform the player about the new ways into the fort after capturing a cp. i also tried to improve performance, but since it’s a very open map optimizing isn’t really easy. that’s also why i havn’t added much more detail to the map in this version.

Tags: Maps, tf2

cp_redfort_a3 released

Saturday, March 21st, 2009 Team Fortress 2, cp_redfort 1 Comment
cp_redfort_a3

I released a new version of my single-stage attack/defend map cp_redfort.

Changes in this Version:
-changed environment light
-added and changed some health and ammo packs
-fixed a bug of a spawn door of the attacking team
-added a new one-way door to the fort
-added a bit more detail to the map
-adjusted capture times
-some other small changes

you can download it in the maps section.

Tags: cp_redfort, Maps, tf2

new TF2 map alpha release soon

Friday, March 6th, 2009 Team Fortress 2, cp_redfort No Comments
tf2 fort map screen 1

This is a Screenshot of my next map for TF2. The map is a single stage attack/defend map with 4 capture points. With every capture point taken the way into and to the top of the fort gets easier for the attacking team. For example if the attacking team takes the first capture point in front of the fort the drawbridge gets lowered. The workingtitle of the map is currently cp_towerrush, but i think that wont be the name for the release. There is still lots of work to do but maybe the first alpha version is ready at the weekend.

Tags: Maps, tf2

 
 
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