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Spy reloading disguised

Thursday, February 26th, 2009 Team Fortress 2 1 Comment

With the new Scout Update the Spy in TF2 got new possibilities to fool his opponents by switching his weapons.
Most of you will know, that you can fool your enemies by reloading your revolver. They will see the class you are disguised as reloading. in this video you can see what your opponents will see.

Tags: spy, tf2

Quake Live Open Beta

Wednesday, February 25th, 2009 Quake Live No Comments

Just a few minutes ago the quake live open beta started. I thought i could take a look now at the game, but i’m obviously not the only one. Every new player has to wait in queue before he can join. Now i hope the Team Fortress 2 Scout Update gets released in a few hours so i can play new stuff without standing in a waiting line. :-)

quake live open beta waiting queue

Tags: Quake Live

“Entire team is baby!”

Monday, February 23rd, 2009 Artworks, Team Fortress 2 1 Comment

A little new TF2 fanart sketch.

baby team tf2

Tags: artwork, fanart, tf2

ctf_npire sketches

Thursday, February 5th, 2009 Team Fortress 2, ctf_npire No Comments

I found some old ctf_npire sketches i made way back. Sadly the HUD is still buged with just one neutral flag.
I hoped that valve fixed this problem with the new ctf features in the sdk but i still found no solution for this problem.

npire sketch

Tags: ctf_npire, sketch, tf2

World of Warcraft fan art contest

Tuesday, January 27th, 2009 Artworks 2 Comments

I started to play a bit World of Warcraft again a while ago to try out the new expansion set Wrath of the Lich King.
That’s why i noticed that Blizzard started a Valentine Contest. So i created a little Fan Art piece to participate in this contest.

ogre in love

i just like the ogres :)

Tags: artwork, wow

ctf_wintervalley, reaching alpha state

Wednesday, December 17th, 2008 Team Fortress 2, ctf_wintervalley 1 Comment

I’m working hard on this map now to get an alpha version out in the next days. it’s still not very detailed yet but the layout is mostly completed. the goal of the two teams is now to steal the enemy briefcase located near the enemy’s christmas tree.
Here are some screenshots of the current state of the map. There you can see the christmas tree with the flag and a part of the spawn room of the RED team.

ctf_wintervalley 02

Tags: map, tf2, xmas

new map started ctf_wintervalley / cp_wintervalley (working title)

Thursday, December 11th, 2008 Team Fortress 2, ctf_wintervalley No Comments

I started a new map for Team Fortress 2 since the L4D SDK still isn’t out and i’m also loosing interest to start mapping for Left 4 Dead.

ctf_wintervalley01

This will become a small map with a winter setting and maybe some xmas atmosphere.
I’m not sure yet what type of map this will be, ctf or a capture point map with 3 cps. maybe 2 versions. It’s in a very early state. Most things are only rough blocked out yet.

Tags: map, tf2

Thoughts about Scout unlocks

Tuesday, December 9th, 2008 Artworks, Team Fortress 2 2 Comments

The last class update of Team Fortress 2 was many days ago. So i thought about some possible unlocks for the next update. One of it was a slingshot for the scout instead of his pistol. I think it would be fun to charge your shot and try to hit enemies with the projectile far away. BONK! :)
i made a little sketch of it:

scout sling

Tags: scout, tf2, unlocks

cp_boulder_v5

Saturday, December 6th, 2008 Team Fortress 2, cp_boulder 1 Comment

New Version of cp_boulder released.

cp_boulder picture 1

I think this is the last update of cp_boulder for a while.

changes in version 5:
-fixed map start picture.
-changed some items.
-retextured whole buldings to add more color variations.
-added new building at stage3 cp1.
-added more details.
-fixed some clipping bugs.

you can download it in the maps section

Tags: cp_boulder, map

L4D Campaign poster mockup

Thursday, November 27th, 2008 Artworks, Left 4 Dead 5 Comments
dev textures poster

The SDK for Left 4 Dead isn’t yet released but i allready fear the flood of orange maps shortly after the release. That inspired me to this little campaign poster :)

Tags: l4d, poster

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