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Archive for October, 2008

A look at cp_boulder, Part II

Friday, October 24th, 2008 Team Fortress 2, cp_boulder 2 Comments
boulder v2 stage 2

Now to stage 2:

the first area of this stage is one of my favourite parts of the map. like every first cp on each stage it is very straightforward action to the capture point. i have the feeling that it is a bit harder to defend than the first cp of stage 1.

there are mainly 3 paths from the first area to the second one with slight variations. the third path is oneway. i noticed that the easiest way to defend cp2 is to defend the west part of the second area. if the defending team falls back too far it gets very hard to defend.
currently i don’t have any bigger changes planned for stage 2.

Tags: cp_boulder, map, mrmof, tf2

A look at cp_boulder, Part I

Thursday, October 23rd, 2008 Team Fortress 2, cp_boulder No Comments
boulder v2 part1

I’m still working on boulder to improve balance, gameplay and visuals. That’s why i started analyzing every stage of the map. Beginning with stage 1:

Every stage of cp_boulder is divided into 2 areas with one capture point each.
The first area of stage 1 is connected through 5 paths with the second area. All 5 are numbered in the picture above. Path 5 is a oneway path. It helps the attacking team to reach the second area. I’m planning on removing the ramp at path 4 (so it becomes oneway too), because it’s currently too easy for the defending team to surprise the attacking team from behind.
This should make it a bit easier to capture the second cp of the stage. maybe i’m also putting the red spawn room further away from the second cp. Apart from that the different classes are balanced on this stage in my opinion.

more to come.. :)

Tags: cp_boulder, map, mrmof, tf2

Little cartoony Heavy artwork

Wednesday, October 22nd, 2008 Artworks, Team Fortress 2 3 Comments
cartoon heavy

I made a little Team Fortress 2 Artwork of the Heavy in a little different cartoonish style. It’s just a little sketch, nothing special. :)

Tags: artwork, heavy, tf2

Added ctf_2fortified to the maps section

Tuesday, October 21st, 2008 Team Fortress 2, ctf_2fortified No Comments

I updated the maps section with a download link and images of ctf_2fortified.
That map was my first Team Fortress 2 map. Today I’m not very satisfied with the current version. Maybe someday it will get an update :)

Added ctf_npire to the maps section

Tuesday, October 21st, 2008 Team Fortress 2, ctf_npire No Comments

I updated the maps section with a download link and images of ctf_npire. Still with a bug in the HUD. As soon as i’m able to fix that problem i’ll release an updated version. I hope that soon an update of Team Fortress 2 solves that problem.

Added ctf_moonwalk to the maps section

Tuesday, October 21st, 2008 Team Fortress 2, ctf_moonwalk No Comments

I updated the maps section with a download link and images of ctf_moonwalk.

Added cp_boulder to the maps section

Tuesday, October 21st, 2008 Team Fortress 2, cp_boulder No Comments

I updated the maps section with a download link and images of cp_boulder.

Welcome to my mapping blog

Tuesday, October 21st, 2008 Miscellaneous 1 Comment

Welcome to my blog and my first post.
Finally i decided to create my own mapping blog, to post news about my maps and other game related stuff, mostly about Team Fortress 2. I’m also looking forward to Left 4 Dead.

 
 
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